Showing posts with label Ten Thunders. Show all posts
Showing posts with label Ten Thunders. Show all posts

Thursday, December 21, 2017

Wednesday, May 6, 2015

Friday, February 20, 2015

The Muck and the Mire - Yan Lo crew, part 1

It's been a long, long time since I've played with swamp environmental effects like these, and it was pretty cool, coming back to it after a decade since I had my old Nurgle collection. (I feel old, now...)

Monday, December 8, 2014

...And This is Your Drug on Brains - Malifaux Lynch crew

So, with my first and second set of these guys, I did something more traditional, but with this, I feel like I've had enough practice with the minis that I could do something more out there.

Monday, November 10, 2014

Friday, October 31, 2014

Industrial Revolution - Mei Feng Tactics


In keeping with aggressive pose, Mei Feng is a powerhouse and anchor of her crew, which I quite enjoy, as I tend towards support commanders, so I'm very much in to the idea of a strong commander who can still run support a little.

She's got a bit of an odd character because, while she's a bouncing death ball and has some useful defensive support, it's her Henchman, Kang, who brings more of the power and offensive support to the crew.

Friday, October 3, 2014

Poser! - Mei Feng (and Emberling)

What started as a way of trying to figure out how a debris/base made sense has turned into one of my favorite projects, and my next tactics focus:

Thursday, June 5, 2014

Real Horrorshow - Ten Thunders/Ressurectionist Enforcers


I'd seen these creepy things around every now and then, but never knew that they're called. Apparently, Yin is a Penanggalan. (Thanks, Wyrd, for the mythology lesson.)

Wednesday, January 8, 2014

Girls, Girls, Girls! ...erm, rather, Mimics! Neverborn

The right Beckoner is one of my favorite new Malifaux minis- one of the ones that really shows how their sculpting techniques and sculpting has progressed since the single piece, kind of flat minis that dominated their early line.