It's been a bit since posting something Sedition Wars-y, but I finished my souped-up display Cthonian!
Showing posts with label Strain. Show all posts
Showing posts with label Strain. Show all posts
Tuesday, August 4, 2015
Thursday, February 5, 2015
Meat Space - More Sedition Wars Strain
The Shambling Menace grows!
(Not sure what else there is to say about these guys... They're space zombies, and I still like the sculpt with the giant arm best...)
(Not sure what else there is to say about these guys... They're space zombies, and I still like the sculpt with the giant arm best...)
Labels:
Commission,
Painting,
Sci-Fi,
Sedition Wars,
Strain,
Studio McVey,
Undead,
Zombies
Tuesday, November 11, 2014
Wednesday, November 5, 2014
Real Horrorshow - Sedition Wars Strain
Labels:
Body Horror,
Commission,
Horror,
Painting,
Sci-Fi,
Sedition Wars,
Strain,
Zombies
Thursday, August 21, 2014
More Man than Machine? Cthonian re-sculpt (also, Cthonian Assault Drone)
This has been a side project I've been working on ever since I finished my Grendlr conversion some time back. The Cthonian looks nice as a robot, but never really spoke to me as a giant evil pseudo-organic intelligence, which demanded a change.
Friday, June 13, 2014
Flying Solo - Sedition Wars Solo Play Designer's Notes & (unofficial) Co-op Rules
The Solo rules variant for Sedition Wars is the most ambitious and complex set of rules I've written. While I started the project expecting I could get it done in around 6-8 pages, it became something far grander in scope as I worked on it.
(This article assumes you're either familiar with the terms, have the rules (the beta rules PDFs are here) or are fine catching as catch can, knowing some game terms aren't explained.)
Initial Concept
Coming into the project, I had a ton of experience testing Sedition Wars, and knew the flow of the game pretty much backwards and forwards. There were a few points I knew I wanted to address from the beginning:Thursday, December 19, 2013
Tuesday, December 3, 2013
Braaains! Test Zombie
A quick little one today- a test color scheme for a Mantic Zombie- the first of many!
Done using a lot of the techniques I developed while painting up my Strain minis for Sedition Wars.
Done using a lot of the techniques I developed while painting up my Strain minis for Sedition Wars.
Labels:
Color Test,
Commission,
Horror,
Mantic,
Painting,
Sedition Wars,
Strain,
Undead,
Zombies
Tuesday, November 5, 2013
Kinda' running out of references, here... Sedition Wars ALIENS homage models
Labels:
ALIEN series,
Battle for Alabaster,
Body Horror,
Comics,
Horror,
Painting,
Reference/homage,
Reviews,
Sci-Fi,
Sedition Wars,
Strain,
Studio McVey,
Tactics and Strategies,
Vanguard,
Zombies
Tuesday, October 22, 2013
Thursday, October 3, 2013
Insert Reference Here... umm, already done. Sedition Wars Homage Characters
Labels:
Battle for Alabaster,
Battlestar Galactica,
Body Horror,
Dead Space,
Firebrand,
Kingdom Death,
Non-metallic metal,
Painting,
Reference/homage,
Reviews,
Sci-Fi,
Strain,
Studio McVey,
Tactics and Strategies,
Zombies
Thursday, September 12, 2013
Readings, in front and behind - Sedition Wars terrain, part 1
I've done a number of terrain projects over the years, and realized that they're most often the projects I get distracted by mid-process, so I wanted to start small with this one.
Tuesday, August 27, 2013
Far from Over - Sedition Wars Grendlr, version 2
Since I got two of these beasties, and both liked the original and don't like having duplicates, I decided to try something more spectacular...
Thursday, August 8, 2013
Cocci, A Sedition Wars scenario
This scenario is actually the first I've written that went beyond "wouldn't it be cool if...?" and is actually developed and tested.
Tuesday, July 30, 2013
Color Theory, (Board) Game Theory: OF-1 Nikiita Perostek, Exploding Dice (addition: durability and common attacks)
This mini really pushed my abilities. I started with teal, as what was going to be a reference, but it quickly became something more than that.
Thursday, July 11, 2013
Wednesday, July 3, 2013
Compare & Contrast - Sedition Wars revisions - Revenant tests
A quick one, today. I decided that, while I'm not sure what to do with the extra copies of minis I got from the Kickstarter, I want to have at least the core set painted to a really nice standard.
I rushed through the basic infantry on both sides, and it was time to go back in and get them looking spiffy.
This was the result of the first round of changes. I pushed the contrast a lot, picked out some details, and added more color to the bases. I'm happy enough with these that I've been working a bit on the others.
I rushed through the basic infantry on both sides, and it was time to go back in and get them looking spiffy.
This was the result of the first round of changes. I pushed the contrast a lot, picked out some details, and added more color to the bases. I'm happy enough with these that I've been working a bit on the others.
Wednesday, June 26, 2013
Thursday, May 23, 2013
Compare & Contrast - Sedition Wars, testing the first scenario under 1st and 2nd edition rules
As I posted yesterday, the PDFs for second edition Sedition Wars came out. There's been a lot of controversy, and I thought it would be good to try something out.
I decided try to repeat the same scenario under the same conditions, using the same strategy, using the same rolls, with both rules sets. I'm playing these simultaneously with two types of counters. Yes, it's confusing, but I'm curious to see how the same tactics work on both versions.
I decided try to repeat the same scenario under the same conditions, using the same strategy, using the same rolls, with both rules sets. I'm playing these simultaneously with two types of counters. Yes, it's confusing, but I'm curious to see how the same tactics work on both versions.
Wednesday, March 27, 2013
We can feel confident your so-called "biological crisis" is over? - Grendlr
Originally, this was going to be another OSL study, but, like so many experiments, it got out of control.
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