Thursday, December 1, 2016

Advanced Infiltration - Deathwatch Overkill Genestealer test

After my general love of Space Hulk (more on that another day), Deathwatch Overkill was basically a non-choice, whether the game was good, or I just used them for the (sadly defunct) RPG line or old editions of Space Hulk.

So, this is my first guy, based on the same color scheme as my Space Hulk set, which also had me starting to clean up my Genestealers, since it's been some years and I could have done some better darks. Pretty happy with the orange light, and tried to make the ribbed armor very distinct from the ribbed exoskeleton bits while looking coherent...

Friday, November 25, 2016

Tough Love - A Follow-up Kingdom Death Review & Analysis

With the upcoming Kingdom Death: Monster Kickstarter and some sort of edition update, I've decided it's time to reflect.

Friday, November 4, 2016

Rekindled - Tzeentch Horrors

I'd always liked the splitting theme with the Horrors, so I was pretty excited to see this mechanical element finally return after (I'm pretty sure) more than a decade of absence.

Monday, October 24, 2016

Art, and Censorship, and "Censorship" in the context of Kingdom Death

(I'll come back to this Sunstalker later.)

I'll be writing about Kingdom Death as a bit of a case study on censorship and its perception in gaming, and in general.