Tuesday, August 7, 2018
Wednesday, August 1, 2018
Monday, July 30, 2018
Way more importantly, though, she's pretty cool looking and actually has the gear represented by her rules: It still mystifies me, why the standard edition doesn't even represent her weapon.
Friday, July 27, 2018
These are, of course, painted for the Mandrake army I've been adding to for the last while; I was going for pretty much as sleek and stripped-down look as I could get, while letting that teal really pop. I repurposed the "squad" look, with helmeted captains/pilots (heads from misc. dark elf kits), and, with a little tweaking, got it so the sponsons are actually replaceable.
Friday, July 20, 2018
The short version is, describing my life right now as "tumultuous" would be an understatement.
Tuesday, June 26, 2018
|Note: the Tinkerer's summons are based on some of Wyrd's old Arcanist models.|
I've learned, over the years, that I very often gravitate towards generalists that neither excel at one thing nor do they ever really lack a tool.
These classes and characters tend to be devalued, specifically because they're not very straightforward: They're not tough enough to be the tank; they're not strong enough to be a glass cannon; in this case, the Tinkerer doesn't even have enough support to be dedicated support.
In short, they're tricky and don't tend to be very spectacular, and are often even moderately flawed in their design, since even the designers need to go in without such an obvious direction and that can mean a class doesn't run well, or doesn't run well within the intended role. But, I find them immensely rewarding to play once I understand them, so I thought I'd share some thoughts on Gloomhaven's least-loved class.*
Tuesday, May 1, 2018
Thursday, April 19, 2018
Thursday, April 12, 2018
This is the only of the starting classes my group hasn't played yet; it looks pretty neat (and better than the two overt fighters we currently have played), but not a lot to say past that... Also, this is the only model from the starter six that saw no modification; while a bit traditional, I thought the Scoundrel was a solid sculpt.
Tuesday, April 10, 2018
Tuesday, April 3, 2018
Thursday, March 29, 2018
Wednesday, March 28, 2018
Guess what? There'll be some tame spoilers, because I can't show a model without showing it!
Monday, March 26, 2018
Monday, March 19, 2018
I've played around with this model a lot over the years, and think that on this one I've hit a very nice balance of spectacle and darkness on this one. While the lighting is a bit artificial in how broadly it hits the model, I'm really happy with its core, and how the light accentuates the feather texture.
By the way, blending between teal and orange is... pretty rough. Don't try this at home, kids. It took a lot of tricks to make that one feel at all natural.
Wednesday, March 14, 2018
Wednesday, March 7, 2018
So... I honestly didn't understand just how consistently blue my client meant when he asked for his monsters in blue.
I've already done a few blue Hands, but I was pleasantly surprised how dramatic and ghostly the King's Man and Butcher turned out. I think the Butcher's back was the biggest surprise, giving a completely different feel (IMHO) to the mode.
Thursday, March 1, 2018
The Muck and the Mire (and some other places) - Cragheart, Mindthief, and Gloomhaven continued campaign (part 2)
Friday, February 23, 2018
Monday, February 19, 2018
Conceptually, these aren't much different than the previous Witch conversions, but I'm still very happy with how I got these wings to look.
* That would be short, not speedy subject matter.... and yeah, probably no one else saw that unintentional pun.
Wednesday, February 14, 2018
Monday, February 12, 2018
Thursday, February 8, 2018
Monday, February 5, 2018
I haven't quite finished a proper Manhunter review, but the short version is that he's one of my favorite expansions.
Monday, January 29, 2018
Tuesday, January 23, 2018
Monday, January 15, 2018
Friday, January 12, 2018
Monday, January 8, 2018
Thursday, January 4, 2018
Unlike my preference for "Drukhari" over "Dark Eldar," I definitely don't prefer GW's switch to calling these base models "Witch Aelves," since, most naturally, that means that the entire race should be being pronounced "Eelves" which just sounds silly. The models are nice, though, and the freehand runes came more naturally than I expected.