Showing posts with label Game Aids. Show all posts
Showing posts with label Game Aids. Show all posts

Wednesday, November 25, 2015

Happy-Turkey Day - Kingdom Death Display Phoenix & Innovation tracker

...Not to be confused with "Happy Turkey Day," since it was his day for some fun, rather than time to overeat. Well, actually, the big guy is (very loosely) based on the glossy teal-black of an Ayam Cemani black rooster (breed) instead of any sort of turkey.

The Kingdom Death Phoenix, painted as my interpretation of the Golden Eyed King of 1,000 years (which is one of the coolest boss titles I've ever seen). I think he's one of the most ambitious models I've painted, and I've one word for you: Texture.

Thursday, December 11, 2014

Wednesday, August 27, 2014

Double-shifts - Illustrations for the Dead Justice Death Marshal cards in m2e

I decided some time ago that Wyr'd cards were distinctly lacking a few, and now that I've had some experience getting them printed, I finally was up to tackling this design (and needed a break).

Wednesday, May 22, 2013

The Bionic Game: Sedition Wars rules update, a rundown of the changes

Studio McVey just put out their updated rules for Sedition Wars.

The Rules are here.

The cards are here.


With a few comments, the entirety of the changes in the update to Sedition Wars. Yellow highlights represent more notable changes, and red comments are ones I feel are more noteworthy.

Note, this is being noted in order. I'll try to change earlier statements if things are clarified later, but may have missed some...

Friday, March 15, 2013

Sedition Wars Cards (part 2)

After some serious distraction, I finally got back to these. I'll be doing the phase 2 when I get some more time (redoing the wound track takes a while). I prefer this design for keeping track of health, but for those of you who like cards, here they are!

Friday, March 1, 2013

Friday, February 22, 2013

Counter Strike - Sedition Wars Health Tokens

So, as Sedition Wars's rules have been getting more refined, through the FAQ/Errata, and I've been getting more used to the rules, I've been enjoying the game a ton, as you can probably tell from the amount of posts I've made recently on it.

However, one thing that I've continually had trouble with is tracking health. Now, I'm not the most organized gamer you've ever met, but, having that many cards around has been difficult to keep track of, and I haven't even moved in to a large game, yet.

Thursday, February 21, 2013

Power Failure - Lights Out Tokens: Opticam & Nano-Genesis

With the release of the Lights Out Campaign, I was stuck in the position of not having ordered the special minis for the campaign, but still wanted a good way of noting their transition, so I whipped these up.

Again, these are print res for an inch wide per token. edit: blogspot has, in its infinite wisdom, shrunk the image, so these won't be lovely full res images. I'll try to make a PDF of all of the tokens I design eventually.

I'd print them on heavy photo paper, but if you're feeling ambitious, you could back them on something heavier.

I included enough tokens for the Load Outs, though not necessarily if you want to take every available option.


NOTE: If you want to use these, feel free to, but please link back to my blog, thanks.



Friday, February 15, 2013

Sedition Wars Game Aids (part 1)

So, I've been enjoying Sedition Wars a lot, but found that I really don't need twenty of the same stat card lying around, and instead would prefer to just keep track of health separately.