The Kingdom Death Phoenix, painted as my interpretation of the Golden Eyed King of 1,000 years (which is one of the coolest boss titles I've ever seen). I think he's one of the most ambitious models I've painted, and I've one word for you: Texture.
Showing posts with label Game Aids. Show all posts
Showing posts with label Game Aids. Show all posts
Wednesday, November 25, 2015
Happy-Turkey Day - Kingdom Death Display Phoenix & Innovation tracker
The Kingdom Death Phoenix, painted as my interpretation of the Golden Eyed King of 1,000 years (which is one of the coolest boss titles I've ever seen). I think he's one of the most ambitious models I've painted, and I've one word for you: Texture.
Thursday, December 11, 2014
Proper bookkeeping - More Tara cards incl. reference cards
Labels:
Game Aids,
Illustration,
Malifaux,
Outcasts,
Resurrectionists,
Tara,
Undead,
Wyrd
Wednesday, August 27, 2014
Double-shifts - Illustrations for the Dead Justice Death Marshal cards in m2e
Wednesday, May 22, 2013
The Bionic Game: Sedition Wars rules update, a rundown of the changes
Studio McVey just put out their updated rules for Sedition Wars.
The Rules are here.
The cards are here.
With a few comments, the entirety of the changes in the update to Sedition Wars. Yellow highlights represent more notable changes, and red comments are ones I feel are more noteworthy.
Note, this is being noted in order. I'll try to change earlier statements if things are clarified later, but may have missed some...
The Rules are here.
The cards are here.
With a few comments, the entirety of the changes in the update to Sedition Wars. Yellow highlights represent more notable changes, and red comments are ones I feel are more noteworthy.
Note, this is being noted in order. I'll try to change earlier statements if things are clarified later, but may have missed some...
Friday, March 15, 2013
Sedition Wars Cards (part 2)
After some serious distraction, I finally got back to these. I'll be doing the phase 2 when I get some more time (redoing the wound track takes a while). I prefer this design for keeping track of health, but for those of you who like cards, here they are!
Friday, March 1, 2013
...then I guess it bounces around, harpooned, for a while? Sedition Wars Doors part 2
Well, I didn't really plan on a "part 2" to my Sedition Wars door terrain post, so I don't exactly have any movie quotes for this title... you try coming up with things about doors.
Wednesday, February 27, 2013
Blow it out of the Air Lock - Sedition Wars door terrain features/game aids
My first request for tokens (that I've executed, still working on others), decided to make it a snappy one.
Friday, February 22, 2013
Counter Strike - Sedition Wars Health Tokens
So, as Sedition Wars's rules have been getting more refined, through the FAQ/Errata, and I've been getting more used to the rules, I've been enjoying the game a ton, as you can probably tell from the amount of posts I've made recently on it.
However, one thing that I've continually had trouble with is tracking health. Now, I'm not the most organized gamer you've ever met, but, having that many cards around has been difficult to keep track of, and I haven't even moved in to a large game, yet.
However, one thing that I've continually had trouble with is tracking health. Now, I'm not the most organized gamer you've ever met, but, having that many cards around has been difficult to keep track of, and I haven't even moved in to a large game, yet.
Thursday, February 21, 2013
Power Failure - Lights Out Tokens: Opticam & Nano-Genesis
With the release of the Lights Out Campaign, I was stuck in the position of not having ordered the special minis for the campaign, but still wanted a good way of noting their transition, so I whipped these up.
Again, these are print res for an inch wide per token. edit: blogspot has, in its infinite wisdom, shrunk the image, so these won't be lovely full res images. I'll try to make a PDF of all of the tokens I design eventually.
I'd print them on heavy photo paper, but if you're feeling ambitious, you could back them on something heavier.
I included enough tokens for the Load Outs, though not necessarily if you want to take every available option.
NOTE: If you want to use these, feel free to, but please link back to my blog, thanks.
I'd print them on heavy photo paper, but if you're feeling ambitious, you could back them on something heavier.
I included enough tokens for the Load Outs, though not necessarily if you want to take every available option.
NOTE: If you want to use these, feel free to, but please link back to my blog, thanks.
Labels:
Game Aids,
Sedition Wars,
Strain,
Studio McVey,
Tokens,
Vanguard
Friday, February 15, 2013
Sedition Wars Game Aids (part 1)
So, I've been enjoying Sedition Wars a lot, but found that I really don't need twenty of the same stat card lying around, and instead would prefer to just keep track of health separately.
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