It's been a bit since posting something Sedition Wars-y, but I finished my souped-up display Cthonian!
Showing posts with label Studio McVey. Show all posts
Showing posts with label Studio McVey. Show all posts
Tuesday, August 4, 2015
Wednesday, March 18, 2015
Monday, March 9, 2015
Leading from the Front - Sedition Wars characters + drones
Labels:
Battle for Alabaster,
Chronicles of Riddick,
Commission,
Dead Space,
Firebrand,
Horror,
Non-metallic metal,
Painting,
Reference/homage,
Robots,
Rules Design,
Sci-Fi,
Sedition Wars,
Studio McVey,
Vanguard,
Vehicles
Thursday, February 5, 2015
Meat Space - More Sedition Wars Strain
The Shambling Menace grows!
(Not sure what else there is to say about these guys... They're space zombies, and I still like the sculpt with the giant arm best...)
(Not sure what else there is to say about these guys... They're space zombies, and I still like the sculpt with the giant arm best...)
Labels:
Commission,
Painting,
Sci-Fi,
Sedition Wars,
Strain,
Studio McVey,
Undead,
Zombies
Thursday, December 4, 2014
We are Building a Religion, We Are Making a Brand - Sedition Wars Firebrand
I decided to depart a bit more from the stock paint job here than the more obvious revolutionary drab brown coat.
Thursday, October 30, 2014
Building Character- Vanguard Unique Models
Continuing with a more down-to earth Vanguard minis, with a batch of characters. I've always liked Kara, particularly her expression and prosthetic arm: Her scars have a lot of cool narrative weight that I don't often see.
Friday, October 24, 2014
First Squad, Assemble at the Main Air Lock - Sedition Wars Vanguard
I think these guys look just plain slick with these colors, wish I could take the credit for picking them.
Monday, October 20, 2014
"I See a Red Door and I..." - Black and Dark Non-Metallic Metal Painting Tutorial
So, for my first tutorial, I'm focusing on a favorite area of mine- I consider myself pretty proficient in lighting and contrast, so NMM techniques was a clear first option.
This tutorial will be primarily about working primarily with glossy blacks and NMM, though the techniques could be applied to most high-contrast techniques and I'll make a few notes throughout on how this can be adapted.
This also covers a few of my preferences on paints and techniques.
I'll be using a Studio McVey Sedition Wars mini as the basis for this demo.
This tutorial will be primarily about working primarily with glossy blacks and NMM, though the techniques could be applied to most high-contrast techniques and I'll make a few notes throughout on how this can be adapted.
This also covers a few of my preferences on paints and techniques.
I'll be using a Studio McVey Sedition Wars mini as the basis for this demo.
Tuesday, October 14, 2014
B Squad Leader - Samaritan Color Test
After doing a kind of standard job with my own Samaritans, going with something strikingly different was a lot of fun. I'm not really sure what else to say on this- the paint job went very smoothly, even if it did come out a little brighter than the X-COM reference. More Sedition Wars dudes to follow...
Thursday, August 21, 2014
More Man than Machine? Cthonian re-sculpt (also, Cthonian Assault Drone)
This has been a side project I've been working on ever since I finished my Grendlr conversion some time back. The Cthonian looks nice as a robot, but never really spoke to me as a giant evil pseudo-organic intelligence, which demanded a change.
Friday, June 13, 2014
Flying Solo - Sedition Wars Solo Play Designer's Notes & (unofficial) Co-op Rules
The Solo rules variant for Sedition Wars is the most ambitious and complex set of rules I've written. While I started the project expecting I could get it done in around 6-8 pages, it became something far grander in scope as I worked on it.
(This article assumes you're either familiar with the terms, have the rules (the beta rules PDFs are here) or are fine catching as catch can, knowing some game terms aren't explained.)
Initial Concept
Coming into the project, I had a ton of experience testing Sedition Wars, and knew the flow of the game pretty much backwards and forwards. There were a few points I knew I wanted to address from the beginning:Tuesday, June 3, 2014
I've Got a Class-II Rating. - More Sedition Wars Vanguard, and some re-done pieces
So, I've been doing a lot of Sedition Wars, which means, as usual, I wanted to paint some more from the line.
Thursday, May 15, 2014
Friday, May 9, 2014
Quarantine Protocols - Sedition Wars alternative characters
It's been a while since I painted much from the Sedition Wars line, but I'm doing a lot of playing again, which inevitably means I'm painting, too.
Tuesday, January 28, 2014
Monday, January 13, 2014
Monday, November 11, 2013
Honoring your promises: how companies react to mistakes.
Originally, this wasn't going to have anything to do with my own work, and just be a short little article about company policies, but, as luck would have it, this synched up nicely.
Tuesday, November 5, 2013
Kinda' running out of references, here... Sedition Wars ALIENS homage models
Labels:
ALIEN series,
Battle for Alabaster,
Body Horror,
Comics,
Horror,
Painting,
Reference/homage,
Reviews,
Sci-Fi,
Sedition Wars,
Strain,
Studio McVey,
Tactics and Strategies,
Vanguard,
Zombies
Thursday, October 3, 2013
Insert Reference Here... umm, already done. Sedition Wars Homage Characters
Labels:
Battle for Alabaster,
Battlestar Galactica,
Body Horror,
Dead Space,
Firebrand,
Kingdom Death,
Non-metallic metal,
Painting,
Reference/homage,
Reviews,
Sci-Fi,
Strain,
Studio McVey,
Tactics and Strategies,
Zombies
Thursday, September 12, 2013
Readings, in front and behind - Sedition Wars terrain, part 1
I've done a number of terrain projects over the years, and realized that they're most often the projects I get distracted by mid-process, so I wanted to start small with this one.
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