So, I really liked Kara Black's crossover model for Kingdom Death, enough that I wanted to do something special with her scenario, in part because I'd spent so much time with Sedition Wars.
Showing posts with label Sedition Wars. Show all posts
Showing posts with label Sedition Wars. Show all posts
Monday, February 29, 2016
Thursday, September 17, 2015
My Other Car's a Centaur Demon - Journey: Wrath of Demons Review
Journey, Marrow Production's ode to the classical epic, Journey into the West. A review of their cooperative game through mythical China, including plays of the first three scenarios.
Wednesday, September 2, 2015
It Ain't Me you Gotta' Worry About Now - Sedition Wars Riddick Homage
A quick one today, I was originally going to paint him with some more shadow, but thought the little on his base and very dark color scheme would be enough. That, and I think that the lighter skin as contrast worked better than one more effect would.
Monday, August 17, 2015
Colonial ConApts - Angry Mojo MDF Hive review & assembly tips
To start off, this is my first MDF kit that wasn't a prefab (...ironic, given the kits represent prefabs...). I have quite a bit of hobby experience, but Angry Mojo's "The Hive" MDF kit was new to me.
Tuesday, August 4, 2015
New Vectors - Converted Sedition Wars Cthonian
It's been a bit since posting something Sedition Wars-y, but I finished my souped-up display Cthonian!
Wednesday, March 18, 2015
Monday, March 9, 2015
Leading from the Front - Sedition Wars characters + drones
Labels:
Battle for Alabaster,
Chronicles of Riddick,
Commission,
Dead Space,
Firebrand,
Horror,
Non-metallic metal,
Painting,
Reference/homage,
Robots,
Rules Design,
Sci-Fi,
Sedition Wars,
Studio McVey,
Vanguard,
Vehicles
Thursday, February 5, 2015
Meat Space - More Sedition Wars Strain
The Shambling Menace grows!
(Not sure what else there is to say about these guys... They're space zombies, and I still like the sculpt with the giant arm best...)
(Not sure what else there is to say about these guys... They're space zombies, and I still like the sculpt with the giant arm best...)
Labels:
Commission,
Painting,
Sci-Fi,
Sedition Wars,
Strain,
Studio McVey,
Undead,
Zombies
Thursday, December 4, 2014
We are Building a Religion, We Are Making a Brand - Sedition Wars Firebrand
I decided to depart a bit more from the stock paint job here than the more obvious revolutionary drab brown coat.
Tuesday, November 11, 2014
Wednesday, November 5, 2014
Real Horrorshow - Sedition Wars Strain
Labels:
Body Horror,
Commission,
Horror,
Painting,
Sci-Fi,
Sedition Wars,
Strain,
Zombies
Thursday, October 30, 2014
Building Character- Vanguard Unique Models
Continuing with a more down-to earth Vanguard minis, with a batch of characters. I've always liked Kara, particularly her expression and prosthetic arm: Her scars have a lot of cool narrative weight that I don't often see.
Monday, October 27, 2014
Waste Not, Want Not - Revenant color test
Another new incarnation (possibly a reincarnation?), this time, mostly going with dead flesh rather than anything particularly bloody.
Labels:
Color Test,
Commission,
Horror,
Painting,
Sci-Fi,
Sedition Wars,
Zombies
Friday, October 24, 2014
First Squad, Assemble at the Main Air Lock - Sedition Wars Vanguard
I think these guys look just plain slick with these colors, wish I could take the credit for picking them.
Monday, October 20, 2014
"I See a Red Door and I..." - Black and Dark Non-Metallic Metal Painting Tutorial
So, for my first tutorial, I'm focusing on a favorite area of mine- I consider myself pretty proficient in lighting and contrast, so NMM techniques was a clear first option.
This tutorial will be primarily about working primarily with glossy blacks and NMM, though the techniques could be applied to most high-contrast techniques and I'll make a few notes throughout on how this can be adapted.
This also covers a few of my preferences on paints and techniques.
I'll be using a Studio McVey Sedition Wars mini as the basis for this demo.
This tutorial will be primarily about working primarily with glossy blacks and NMM, though the techniques could be applied to most high-contrast techniques and I'll make a few notes throughout on how this can be adapted.
This also covers a few of my preferences on paints and techniques.
I'll be using a Studio McVey Sedition Wars mini as the basis for this demo.
Tuesday, October 14, 2014
B Squad Leader - Samaritan Color Test
After doing a kind of standard job with my own Samaritans, going with something strikingly different was a lot of fun. I'm not really sure what else to say on this- the paint job went very smoothly, even if it did come out a little brighter than the X-COM reference. More Sedition Wars dudes to follow...
Friday, October 10, 2014
Thursday, August 21, 2014
More Man than Machine? Cthonian re-sculpt (also, Cthonian Assault Drone)
This has been a side project I've been working on ever since I finished my Grendlr conversion some time back. The Cthonian looks nice as a robot, but never really spoke to me as a giant evil pseudo-organic intelligence, which demanded a change.
Friday, June 13, 2014
Flying Solo - Sedition Wars Solo Play Designer's Notes & (unofficial) Co-op Rules
The Solo rules variant for Sedition Wars is the most ambitious and complex set of rules I've written. While I started the project expecting I could get it done in around 6-8 pages, it became something far grander in scope as I worked on it.
(This article assumes you're either familiar with the terms, have the rules (the beta rules PDFs are here) or are fine catching as catch can, knowing some game terms aren't explained.)
Initial Concept
Coming into the project, I had a ton of experience testing Sedition Wars, and knew the flow of the game pretty much backwards and forwards. There were a few points I knew I wanted to address from the beginning:Tuesday, June 3, 2014
I've Got a Class-II Rating. - More Sedition Wars Vanguard, and some re-done pieces
So, I've been doing a lot of Sedition Wars, which means, as usual, I wanted to paint some more from the line.
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