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Monday, July 29, 2019

Om Nom Nom - 1.5 edition Screaming Antelope & Friends

There's a special place in my heart for the fleshy, gross monster that is the Screaming Antelope, and it was the first of my Kingdom Death monsters that I was really pleased with, but that doesn't mean that I couldn't improve on it, too. While it's been slow progress, with 1.5's release, I've taken the opportunity to tune and update my own collection, too.

The Screaming Antelope was cool, but I thought its most dramatic feature, the stomach-mouth/vagina dentata, was not nearly strong enough, and it came out looking a little tame from many angles, as a mostly-mundane oversized antelope thing.

I went through a number of ideas for this guy, possibly using a spare set of survivor legs hanging out, or imitating the illustration of a survivor reaching for help, but this was finally the one which I executed. The hands are from the Phoenix kit (one of my clients didn't like his with hands), and the rest is just paper clips and wires. While I was painting this guy, I also touched up the contrast and saturation on the original.

While the antelope is the centerpiece of this new set, I actually revised the survivors before I tackled it. The Shield/club one saw an update reflecting the new club rules. I quite like my new bone club lady, since I think that it fits fighting the Antelope way better, and I think the mask was a big improvement on a previously bland model, too. However, the Sunstalker harpoon guy is far and away my favorite.

I spent a lot of time making his pose dynamic and then sculpting his musculature more naturally, and, somewhere in that process I realized that the harpoon really was just being treated like a spear, and wasn't tethered to anything so was a pretty strange way of dragging something. So, I built him a rope out of some kneadatite, a paper clip, and a spare whip, which I think looks pretty snazzy. (I know that, yeah, it probably isn't the wisest way of storing your rope, but KD survivors aren't the wisest of folks, either.)

I also sculpted him a teeny-tiny luck charm as a light source... mostly because hitting Savage with the Slam bonus is too fun.

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